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File Formats
» Added February 21, 2006 | Written by Lord Of Gifts
Coding - .XML- The config files for EaW. All the units, buildings and much more are defined in the XML files. Editable in notepad, but if your looking for syntax highlighting I recommend Notepad ++.
- .LUA- I don't know much about the Lua files now, but as far as I know they can't be edited as of yet. Basically these Lua files will give you much more control over the game than simply modifying the XML files.
- .DAT- Language files. All text in the game is defined here. Similar to Command and Conquer Generals csf file. Editable using the DAT Editor
- .RC- Defines all the dialogs in the game. Editable in Microsoft Visaul C++.
- .H- Defines the symbol names and their values used in GUIDIALOGS.RC
- .MTD- Points to specific areas on a texture.
- .TXT- Defines alternate names for some space units. Also used for dialog scripting in maps. A third use is for assigning sound effects to specific frames of animation. Editable in Notepad.
Modeling - .ALO- Proprietary format used for models. No exporter has been released as of yet.
Animation - .ALA- Proprietary format used for animations. No exporter has been released as of yet.
Skinning/Artwork Mapping - .TED- The maps. Don't really know what else to say. A map editor has not been released as of yet.
Audio - .MP3- Used for ingame speech and music.
- .WAV- Used for sound effects.
- Most sound editing programs can save to both these formats.
Video - .BIK- The file format used for movies in the game such as the opening logos and holograms from the droid advisor. You can view the current movies and create your own using the Rad Tools
Misc - .MEG- Almost all the files necessary to mod the game are included in .MEG files. To mod the game you must extract these files. No offical tool has been released yet, but the community has made some of their own. [Kaelics MEG Extractor] [RenEvo MEG Extractor] [Final Big]
- .TEC- These have somthing to do with cinematics, as they came out of cinematics.meg. No editors have been released as of yet.
- .FXO- Has something to do the shaders for the Alamo Engine. Not yet editable.
Link To This Tutorial: [tut=1]File Formats[/tut]
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