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(7 pages) « 34567 »

» Aves' Galactic Conquest Map (18 KB)
Downloaded 479 times since March 22, 2006
Link To This File: [dl=26]Aves' Galactic Conquest Map[/dl]
A mod adding a new 43 planet galactic conquest map.
Quote(ReadMe):
As the Imperial New Order or Rebel Alliance player you begin only with the Imperial Capital or the Rebel base on Yavin 4 and must conquer the entire galaxy to win... no easy unoccupied planets, Galactic control must be earned.  Be warned, most large shipyards and smuggler bases could put up a very good fight, and may have a few tricks up their sleeves.

Enjoy!


» EAW Precise Ship Scaling Mod (402 KB)
Downloaded 543 times since March 22, 2006
Link To This File: [dl=25]EAW Precise Ship Scaling Mod[/dl]
Version 2 of the Precise Ship Scaling Mod. This mod changes the scales of ships to be more representative of Star Wars cannon. Added in this version:
Quote(ReadMe):
Version 2 major changes:
-Fighters rescaled
-Pirates/Mercenaries rescaled
-Hero ships rescaled
-Transports rescaled
-Home One rescaled to canon

Fixes:
-Nebulon-B Frigate Death Clone rescaled
-Some laser sizes fixed
-Corellian Corvette and Gunboat scales slightly adjusted
-Transport landing scales fixed



» Star Wars- Total War (0.5) (685 KB)
Downloaded 474 times since March 14, 2006
Link To This File: [dl=24]Star Wars- Total War (0.5)[/dl]
Another version of Asadex's mod, Star Wars- Total War.  In this version troops are rebalanced, and vehicles are resized, among other changes. Be sure to check the readme for more info.


» Archipelo's Ultimate Mod (1143 KB)
Downloaded 599 times since March 12, 2006
Link To This File: [dl=23]Archipelo's Ultimate Mod[/dl]
All of Archipelo's mods in one package. Also includes two new updates, spc0.2 and spc0.3.


» Extra Fighters Mod (12 KB)
Downloaded 595 times since March 12, 2006
Link To This File: [dl=22]Extra Fighters Mod[/dl]
A mod that doubles the size of fighter squadrons.


» Wookie Medic and Scout Trooper Mod (456 KB)
Downloaded 542 times since March 12, 2006
Link To This File: [dl=21]Wookie Medic and Scout Trooper Mod[/dl]
A mod that adds to new units to the game, a Wookie medic and a scout trooper.
Quote:
Wookie Medic - Company of soldiers from Kashyyyk consisting of a trained medic and four escorts. Requiers 65 credits, tech level 2, and a barracks to construct.  The medic will heal in a radius around the company every 15 seconds.

Scout Troopers - Lightly armored Imperial soldiers, make excellent forward observers.  3 squads (of 3 soldiers) per company. Requires 45 credits, tech level 1, and a barracks to construct.  Run slightly faster than normal infantry, also have the ability to sensor ping. Ability to use sensor ping is limited by distance.  Work well for identifying targets for artillery or bombing runs.



» Alviar's EAW Addon Mod (0.3) (970 KB)
Downloaded 515 times since March 12, 2006
Link To This File: [dl=20]Alviar's EAW Addon Mod (0.3)[/dl]
An update for the EaW Addon Mod.  This version fixes issues the 0.2 version of the mod had with Patch 1.02.


» EaW Realism (0.40) (210 KB)
Downloaded 473 times since March 12, 2006
Link To This File: [dl=19]EaW Realism (0.40)[/dl]
An update to the EaW Realism mod.
Quote:
* Buildings now much larger.
* Major and minor hero health halved.
* Veers' ATAT now has regular ATAT health.
* Landing craft scale adjusted.
* MPTL-2A Artillery, T4-B Tank, SPMA-T and AT-AT speed slowed by a 3rd.
* Infantry cost a fith of what they used to, including scout bikes.
* Infantry build time halved, including scout bikes



» Viceman's TIE Advanced (2.0) (427 KB)
Downloaded 535 times since March 8, 2006
Link To This File: [dl=18]Viceman's TIE Advanced (2.0)[/dl]
A mod that adds the TIE Advanced as a buildable unit.
Quote(ReadMe):
Version 2 changes - Squadron size decreased from 8 to 6 units.
Skirmish support added, unit available at starbase level 3.
Level 4-5 starbases now spawn the unit in campaign and galactic conquest modes. (2 squadrons for a level 4 station, 4 squadrons for a level 5 station, to avoid spam usage.)
Star Destroyers now spawn the unit. (Each Destroyer only carries 2 squadrons for the same reason as above.)
Decreased stats slightly.
Vader now reduces the unit production cost at his current location.



» Alviar's EAW Addon Mod (0.2) (549 KB)
Downloaded 481 times since March 5, 2006
Link To This File: [dl=17]Alviar's EAW Addon Mod (0.2)[/dl]
Quote(ReadMe):
This mod will add several new units and other features into the campaign and Galactic Conquest mode only. Will possibly implant this mod into skrimish mode in the future
The mod will also focus much on realism and infantry in ground battle mode.  Vehicles are suppost to act like backup for the infantry, but i still havent balanced things out to make them that way.  Most of all the mod brings allot of new units into the game, including new air units for land combat!  Please be sure to read the seperate unit-list readme for full new unit list.  Also this version now has more balanced units, some units have recieved new abilities.  Consider the first version just a teaser showing new units.


(7 pages) « 34567 »